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Core logic portable (economy, balance, cosmetics, migrateSave) — zero rewrite. 136 tests green, identiques. Backend inchangé. - Svelte 5 runes stores (game, auth, toast) remplacent Zustand - SvelteKit adapter-static SPA (dist/ output, fallback index.html) - Tailwind v4 conservé, design system .gp-* porté - Transitions natives : slide, fly, scale, fade sur toute l'UI - Sidebar tabbée (Production/Evolution/Collection) + CollapsiblePanel - Mobile bottom sheet avec FAB toggle + backdrop blur - Click particles réactifs Svelte (plus de DOM impératif) - TadpoleSprite bounce + glow ring au clic - Guide refait en accordéon, Achievements avec filtres - a11y : focus-visible, Escape modals, aria-current, aria-labels - CI/CD adapté (tests + build + rsync) - Build 504K (vs ~1.2MB React)
52 lines
1.2 KiB
Svelte
52 lines
1.2 KiB
Svelte
<script lang="ts">
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import { slide } from 'svelte/transition';
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import { quintOut } from 'svelte/easing';
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import type { Snippet } from 'svelte';
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interface Props {
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title: string;
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badge?: string;
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accentClass?: string;
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defaultOpen?: boolean;
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children: Snippet;
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}
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let { title, badge = '', accentClass = '', defaultOpen = true, children }: Props = $props();
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let open = $state(defaultOpen);
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</script>
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<div class="gp overflow-hidden">
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<button
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class="flex items-center justify-between w-full cursor-pointer group"
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onclick={() => open = !open}
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>
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<div class="flex items-center gap-2">
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<svg
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class="w-3 h-3 transition-transform duration-200 text-white/50 group-hover:text-white/80"
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class:rotate-90={open}
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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stroke-width="3"
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stroke-linecap="round"
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stroke-linejoin="round"
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>
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<polyline points="9 18 15 12 9 6" />
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</svg>
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<span class="gp-title {accentClass}">{title}</span>
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</div>
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{#if badge}
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<span class="gp-label">{badge}</span>
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{/if}
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</button>
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{#if open}
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<div transition:slide={{ duration: 250, easing: quintOut }}>
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<div class="flex flex-col gap-[var(--spacing-gp-gap)] pt-1">
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{@render children()}
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</div>
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</div>
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{/if}
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</div>
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