fix: endurance regen 6min→3min dans combat/forge/craft + potions d'énergie
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Bug: combat/forge/craft calculaient la regen à 1pt/6min (ancien) alors que character.service utilisait 1pt/3min (nouveau). Le joueur voyait 8 endurance dans le HUD mais le backend refusait le combat avec 4. Potions d'énergie: Potion (30 endurance, 20 or) + Grande (60 endurance, 45 or). Consommable instantané via la boutique — le joueur peut acheter du temps de jeu.
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@@ -70,7 +70,7 @@ export class ForgeService {
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// Vérifier endurance
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const elapsedMinutes = (Date.now() - char.lastEnduranceTs.getTime()) / 60_000;
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const recharge = Math.floor(elapsedMinutes / 6);
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const recharge = Math.floor(elapsedMinutes / 3);
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const enduranceCurrent = Math.min(char.enduranceSaved + recharge, char.enduranceMax);
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if (enduranceCurrent < FORGE_ENDURANCE_COST) {
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