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Inventaire: bouton Vendre sur items non équipés (40% du prix d'achat). Stats forge visibles: "+5 ATK (3+2)" montre base + bonus forge. Dashboard combat: attaque/défense calculés avec arme+armure+forge équipées. 10 side quests Égouts seedées (level 5-7).
175 lines
7.3 KiB
TypeScript
175 lines
7.3 KiB
TypeScript
import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query';
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import { itemApi, materialApi } from '../api/endpoints';
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import { api } from '../api/client';
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import type { CharacterItem } from '../api/types';
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import { Package, Sword, Shield, Coins } from 'lucide-react';
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const RARITY_LABEL: Record<string, string> = {
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common: 'Commun', rare: 'Rare', epic: 'Épique', legendary: 'Légendaire',
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};
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function ItemCard({ ci, onEquip, onUnequip, onSell, selling }: {
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ci: CharacterItem; onEquip: () => void; onUnequip: () => void; onSell: () => void; selling: boolean;
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}) {
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const { item } = ci;
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const forgeBonusATK = item.type === 'weapon' ? ci.forgeLevel * 2 : 0;
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const forgeBonusDEF = item.type === 'armor' ? ci.forgeLevel * 2 : 0;
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const totalATK = item.attackBonus + forgeBonusATK;
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const totalDEF = item.defenseBonus + forgeBonusDEF;
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const sellPrice = Math.floor((item as any).buyPrice * 0.4) || 0;
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const bonuses = [
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totalATK > 0 && `+${totalATK} ATK${forgeBonusATK > 0 ? ` (${item.attackBonus}+${forgeBonusATK})` : ''}`,
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totalDEF > 0 && `+${totalDEF} DEF${forgeBonusDEF > 0 ? ` (${item.defenseBonus}+${forgeBonusDEF})` : ''}`,
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item.forceBonus && `+${item.forceBonus} FOR`,
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item.agiliteBonus && `+${item.agiliteBonus} AGI`,
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item.intelligenceBonus && `+${item.intelligenceBonus} INT`,
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item.chanceBonus && `+${item.chanceBonus} CHA`,
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item.vitaliteBonus && `+${item.vitaliteBonus} VIT`,
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].filter(Boolean).join(' · ');
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return (
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<div className={`card ${ci.equipped ? 'card-gold' : ''}`} style={{ position: 'relative' }}>
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{ci.equipped && (
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<span className="badge badge-gold" style={{ position: 'absolute', top: 8, right: 8, fontSize: 9 }}>Équipé</span>
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)}
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{ci.forgeLevel > 0 && (
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<span className="badge badge-blue" style={{ position: 'absolute', top: ci.equipped ? 28 : 8, right: 8, fontSize: 9 }}>
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+{ci.forgeLevel}
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</span>
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)}
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<div style={{ display: 'flex', alignItems: 'center', gap: 8, marginBottom: 4 }}>
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<span style={{ fontSize: 20 }}>{item.type === 'weapon' ? '⚔️' : '🛡️'}</span>
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<div>
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<div style={{ fontWeight: 700, fontSize: 13 }}>{item.name}</div>
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<div className={`rarity-${item.rarity}`} style={{ fontSize: 11 }}>{RARITY_LABEL[item.rarity]}</div>
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</div>
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</div>
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{bonuses && <div style={{ fontSize: 11, color: '#3ddc84', marginBottom: 8 }}>{bonuses}</div>}
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<div style={{ display: 'flex', gap: 6, alignItems: 'center' }}>
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{!ci.equipped
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? <button className="btn btn-ghost" style={{ fontSize: 11, padding: '0.2rem 0.6rem' }} onClick={onEquip}>Équiper</button>
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: <button className="btn btn-ghost" style={{ fontSize: 11, padding: '0.2rem 0.6rem' }} onClick={onUnequip}>Déséquiper</button>
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}
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{!ci.equipped && sellPrice > 0 && (
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<button className="btn btn-ghost" style={{ fontSize: 10, padding: '0.15rem 0.5rem', color: '#6b7a99' }}
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disabled={selling} onClick={onSell}>
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<Coins size={10} style={{ display: 'inline', marginRight: 3 }} />{selling ? '...' : `Vendre (${sellPrice}💰)`}
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</button>
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)}
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</div>
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</div>
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);
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}
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export function InventoryPage() {
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const qc = useQueryClient();
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const { data: inventory, isLoading: loadInv } = useQuery({
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queryKey: ['inventory'],
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queryFn: itemApi.inventory,
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});
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const { data: materials, isLoading: loadMat } = useQuery({
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queryKey: ['materials'],
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queryFn: materialApi.inventory,
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});
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const equipMut = useMutation({
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mutationFn: (id: string) => itemApi.equip(id),
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onSuccess: () => qc.invalidateQueries({ queryKey: ['inventory'] }),
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});
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const unequipMut = useMutation({
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mutationFn: (slot: 'weapon' | 'armor') => itemApi.unequip(slot),
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onSuccess: () => qc.invalidateQueries({ queryKey: ['inventory'] }),
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});
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const sellMut = useMutation({
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mutationFn: (charItemId: string) => api.post<any>(`/shop/sell/${charItemId}`),
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onSuccess: () => {
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qc.invalidateQueries({ queryKey: ['inventory'] });
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qc.invalidateQueries({ queryKey: ['character'] });
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},
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});
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if (loadInv || loadMat) return <div style={{ padding: '2rem', color: '#6b7a99' }}>Chargement…</div>;
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const weapons = inventory?.filter(ci => ci.item.type === 'weapon') ?? [];
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const armors = inventory?.filter(ci => ci.item.type === 'armor') ?? [];
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return (
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<div>
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<h2 style={{ margin: '0 0 1rem', color: '#f4c94e', fontSize: 20 }}>
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<Package size={18} style={{ display: 'inline', marginRight: 8 }} />Inventaire
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</h2>
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{inventory?.length === 0 && (
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<div className="card" style={{ textAlign: 'center', padding: '2rem', color: '#6b7a99' }}>
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Inventaire vide — gagne des combats pour lootter des matériaux et crafter des équipements !
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</div>
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)}
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{/* Armes */}
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{weapons.length > 0 && (
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<div style={{ marginBottom: '1.25rem' }}>
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<p style={{ margin: '0 0 0.5rem', fontSize: 12, fontWeight: 700, color: '#6b7a99', textTransform: 'uppercase', display:'flex', alignItems:'center', gap:4 }}>
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<Sword size={11} /> Armes ({weapons.length})
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</p>
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<div style={{ display: 'grid', gridTemplateColumns: 'repeat(auto-fill, minmax(220px, 1fr))', gap: '0.75rem' }}>
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{weapons.map(ci => (
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<ItemCard
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key={ci.id} ci={ci}
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onEquip={() => equipMut.mutate(ci.id)}
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onUnequip={() => unequipMut.mutate('weapon')}
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onSell={() => sellMut.mutate(ci.id)}
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selling={sellMut.isPending}
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/>
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))}
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</div>
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</div>
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)}
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{/* Armures */}
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{armors.length > 0 && (
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<div style={{ marginBottom: '1.25rem' }}>
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<p style={{ margin: '0 0 0.5rem', fontSize: 12, fontWeight: 700, color: '#6b7a99', textTransform: 'uppercase', display:'flex', alignItems:'center', gap:4 }}>
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<Shield size={11} /> Armures ({armors.length})
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</p>
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<div style={{ display: 'grid', gridTemplateColumns: 'repeat(auto-fill, minmax(220px, 1fr))', gap: '0.75rem' }}>
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{armors.map(ci => (
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<ItemCard
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key={ci.id} ci={ci}
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onEquip={() => equipMut.mutate(ci.id)}
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onUnequip={() => unequipMut.mutate('armor')}
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onSell={() => sellMut.mutate(ci.id)}
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selling={sellMut.isPending}
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/>
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))}
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</div>
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</div>
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)}
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{/* Matériaux */}
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{materials && materials.length > 0 && (
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<div>
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<p style={{ margin: '0 0 0.5rem', fontSize: 12, fontWeight: 700, color: '#6b7a99', textTransform: 'uppercase' }}>
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🌿 Matériaux
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</p>
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<div style={{ display: 'grid', gridTemplateColumns: 'repeat(auto-fill, minmax(180px, 1fr))', gap: '0.5rem' }}>
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{materials.map(cm => (
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<div key={cm.id} className="card" style={{ display: 'flex', alignItems: 'center', gap: 8, padding: '0.625rem' }}>
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<span style={{ fontSize: 18 }}>🌿</span>
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<div>
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<div style={{ fontSize: 13, fontWeight: 600 }}>{cm.material.name}</div>
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<div className={`rarity-${cm.material.rarity}`} style={{ fontSize: 11 }}>×{cm.quantity}</div>
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</div>
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</div>
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))}
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</div>
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</div>
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)}
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</div>
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);
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}
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