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TetaRdPG/frontend/src/api/endpoints.ts
Tetardtek 6ffc867ef7
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fix: imports inutilisés frontend (useEffect, CombatResult)
2026-03-24 20:47:35 +01:00

71 lines
2.9 KiB
TypeScript

import { api } from './client';
import type {
User, Character, Monster, CombatLog,
CharacterItem, CharacterMaterial, Recipe, CraftJob, Item,
} from './types';
// Auth
export const authApi = {
setSession: (token: string, refreshToken?: string) =>
api.post<User>('/auth/session', { token, refreshToken }),
me: () => api.get<User>('/auth/me'),
logout: () => api.post<void>('/auth/logout'),
};
// Character
export const characterApi = {
create: (name: string, stats: Record<string, number>) =>
api.post<Character>('/characters', { name, ...stats }),
me: () => api.get<Character>('/characters/me'),
distributeStats: (stats: Record<string, number>) =>
api.post<Character>('/characters/stats', stats),
rest: () => api.post<{ hpBefore: number; hpAfter: number; hpMax: number; healed: number }>('/characters/rest'),
setTitle: (title: string | null) => api.put<any>('/profile/title', { title }),
};
// Combat
export const combatApi = {
zones: () => api.get<any[]>('/monsters/zones'),
monsters: () => api.get<Monster[]>('/monsters'),
start: (monsterId: string, attackType: string, count?: number) => api.post<any>('/combat/start', { monsterId, attackType, ...(count && count > 1 ? { count } : {}) }),
history: () => api.get<CombatLog[]>('/combat/history'),
};
// Items
export const itemApi = {
catalogue: () => api.get<Item[]>('/items'),
inventory: () => api.get<CharacterItem[]>('/items/inventory'),
equip: (id: string) => api.post<void>(`/items/equip/${id}`),
unequip: (slot: 'weapon' | 'armor') => api.post<void>(`/items/unequip/${slot}`),
};
// Materials
export const materialApi = {
inventory: () => api.get<CharacterMaterial[]>('/materials/inventory'),
};
// Craft
export const craftApi = {
recipes: () => api.get<Recipe[]>('/craft/recipes'),
start: (recipeId: string) => api.post<CraftJob>('/craft/start', { recipeId }),
active: () => api.get<CraftJob | { status: 'none' }>('/craft/active'),
collect: (jobId: string) => api.post<CharacterItem>(`/craft/collect/${jobId}`),
};
// Quests
export const questApi = {
available: () => api.get<any[]>('/quests/available'),
active: () => api.get<any[]>('/quests/active'),
completed: () => api.get<any[]>('/quests/completed'),
accept: (questId: string) => api.post<any>(`/quests/accept/${questId}`),
claim: (playerQuestId: string) => api.post<any>(`/quests/claim/${playerQuestId}`),
abandon: (playerQuestId: string) => api.post<any>(`/quests/abandon/${playerQuestId}`),
arcs: () => api.get<any[]>('/quests/arcs'),
};
// Forge
export const forgeApi = {
upgrade: (charItemId: string) =>
api.post<{ success: boolean; forgeLevel: number; item: string; goldSpent: number; message: string }>(`/forge/upgrade/${charItemId}`),
};